Serial Number:
74529368
Mark:
DIGICEL
Status:
Abandoned-Failure to Respond
Status Date:
06-19-1995
Filing Date:
Registration Number:
N/A
Registration Date:
N/A
processes of animation image processing which allow for a greater number of frames than ordinarily possible to be stored in the same electronic memory space, eliminate the restraints normally associated with pixel built video game animation, and allow traditional animation, as seen in traditional productions using acetate layers (cels) to be used in the restrictive graphic environs of video game systems
Mark Description:
N/A
Class:
Scientific and technological services
Type of Mark:
Servicemark
Published for Opposition Date:
N/A
Mark Drawing Status:
Typed Drawing
Abandon Date:
04-18-1995
Business Name:
N/A
Correspondent Name: