INFINITE MAINSTREET
associated with 7 other trademarks
Entertainment in the nature of providing online, non-downloadable animation and graphics in the nature of avatars on personal computers, mobile phones...

Words that describe this trademark:

Serial Number:

97723927

Mark:

INFINITE MAINSTREET

Status:

Request for extension of time to file opposition

Status Date:

06-26-2024

Filing Date:

Registration Number:

N/A

Registration Date:

N/A

Goods and Services:

Entertainment in the nature of providing online, non-downloadable animation and graphics in the nature of avatars on personal computers, mobile phones, tablets and other electronic devices; providing online metaverses and virtual worlds being a type of online virtual world in which users can interact for sports, recreational, leisure or entertainment purposes; Entertainment services, namely, arranging, organizing, and conducting virtual live entertainment events in the nature of athletic events, social entertainment events, motor sports events, mixed martial arts events, dance events, professional and college sports games, sports competitions, live musical performances, art shows, magic shows, food and wine festivals, marathon and cycling events; Virtually hosting live entertainment events, namely, organizing social entertainment events featuring live sporting events, concerts, award ceremonies, and film premieres; Entertainment services, namely, providing virtual environments in which users can interact for entertainment purposes, namely, attending virtual celebrations, events, and competitions; all of the above services featuring integrated marketing, e-commerce, retail and online shopping capabilities; Providing online virtual reality game services featuring crypto tokens for use in virtual worlds; Entertainment services in the nature of organizing social entertainment events featuring live sporting events, concerts, award ceremonies, and film premieres; Entertainment services, namely, arranging, organizing, and conducting virtual live entertainment events; Virtually hosting live entertainment events, namely, organizing social entertainment events featuring live sporting events, concerts, award ceremonies, and film premieres; Entertainment services, namely, providing virtual environments in which users can interact for entertainment purposes, namely, attending virtual celebrations, events, and competitions; Entertainment services, namely, providing online, nondownloadable graphics in the nature of avatars and images representing individuals Downloadable virtual reality software for retail store services featuring the virtual goods and services of others; Downloadable computer programs and computer software for storeowners to host consumer goods and services; Downloadable computer software for creating virtual marketplaces for operation in online virtual worlds, creating goods and services for sale in such virtual marketplaces, and providing financial services, namely, the electronic transfer and management of virtual currencies within online virtual worlds; Downloadable computer software for creation of personal 3D avatars for metaverse and virtual reality; Downloadable computer software and downloadable mobile application software for use in providing access to an online marketplace for the buyers and sellers of digital assets or digital collectibles authenticated by non-fungible tokens or other digital tokens; Downloadable virtual reality software for organizing, streaming, and conducting live virtual entertainment events; Downloadable virtual reality software for providing metaverse experiences; Downloadable computer programs and computer software for interactive games; Downloadable virtual goods, namely, computer programs featuring avatars, clothing, pets, vehicles, weapons, tools, toys, emotes and gestures for use in virtual environments created for entertainment purposes; including all the above provided online, in the metaverse, and in virtual worlds Audio and video broadcasting services over the Internet or other communications network, namely, uploading, posting, showing, displaying, tagging and electronically transmitting information, audio, and video clips; Telecommunication services, namely, transmission of voice, data, graphics, images, audio and video by means of telecommunications networks, wireless communication networks, and the Internet; providing online forums, namely, providing internet chat rooms for communication on topics of general interest; Streaming of audio, visual and audiovisual material on the Internet; Broadcasting and streaming of audio-visual media content in the fields of news, entertainment, sports, comedy, drama, music, and music videos via a global computer network; Entertainment services, namely, streaming virtual live entertainment events Arranging and conducting virtual live entertainment events, namely, promoting live entertainment events for others; Online retail store services featuring virtual goods, namely, avatars, characters, skins, environments, structures, props, furniture, vehicles, weapons, tools, toys, emotes, and gestures for use in online virtual worlds; Advertising and marketing services, namely, promoting the goods and services of third parties through a virtual reality medium; Online customer-based social media brand marketing services; On-line retail store services for virtual goods, digital collectibles, crypto-collectibles, and nonfungible tokens on a block chain network featuring avatars, characters, skins, environments, structures, props, furniture, clothing, footwear, pets, vehicles, weapons, tools, toys, restaurant services, food and beverage, arcade games, sports memorabilia, sports equipment, entertainment services, sporting events, artworks, and emotes and gestures of others for use online and in online virtual worlds; Online retail store services featuring computer software for use in the retail and e-commerce industry; Retail store services featuring the virtual goods of others, namely, avatars, characters, skins, environments, structures, props, furniture, clothing, footwear, pets, vehicles, weapons, tools, toys, restaurants, food and beverage, arcade games, sports memorabilia, sports equipment, entertainment services, sporting events, artworks, and emotes and gestures for use in online virtual worlds; Provision of an online marketplace for buyers and sellers of virtual goods and real world goods, namely, avatars, characters, skins, environments, structures, props, furniture, clothing, footwear, pets, vehicles, weapons, tools, toys, restaurant services, food and beverage, arcade games, sports memorabilia, sports equipment, entertainment services, sporting events, artworks, and emotes and gestures; Online retail store services rendered in a virtual environment featuring the physical and virtual goods of others, namely, avatars, characters, skins, environments, structures, props, furniture, clothing, footwear, pets, vehicles, weapons, tools, toys, restaurant services, food and beverage, arcade games, sports memorabilia, sports equipment, entertainment services, sporting events, artworks, and emotes and gestures; Advertising and marketing services, namely, promoting the goods and services of others in virtual worlds; Marketing, advertising and promotion services, namely, providing information regarding discounts, coupons, rebates, vouchers, links to retail websites of others, and special offers for the goods and services of others; On-line retail store services featuring digital assets in the nature of avatars, characters, skins, environments, structures, props, furniture, clothing, footwear, pets, vehicles, weapons, tools, toys, restaurants, food and beverage, arcade games, sports memorabilia, sports equipment, entertainment services, sporting events, artworks, and emotes and gestures; Online retail store services featuring digital assets and digital collectibles all in the nature of image files featuring avatars, characters, skins, environments, structures, props, furniture, clothing, footwear, pets, vehicles, weapons, tools, toys, restaurant services, food and beverage, arcade games, sports memorabilia, sports equipment, entertainment services, sporting events, artworks, and emotes and gestures authenticated by non-fungible tokens or other digital tokens; Business administration and management, namely, management, administration, provision of analytics and consulting with regard to price management, marketing, customer billing and payment options, and customer service Online social networking services for retailers and consumers in the fields of e-commerce and online shopping; Online social networking services accessible by means of downloadable mobile applications; Online social networking services for the interaction between digital humans; Online social networking services for registered users to buy and sell digital assets represented by non-fungible tokens; Online social networking services in the fields of virtual live entertainment events and sporting competitions Providing temporary use of on-line non-downloadable software for experiencing interactive entertainment and virtual reality content featuring avatars and retail store services for use in virtual worlds; Providing online non-downloadable computer software for use in providing retail and ordering services for a wide variety of consumer goods; Application service provider (ASP) featuring software for use in order fulfillment, for order processing, for payment processing, and for processing returns; Software as a service (SAAS) services featuring software for use in buying, selling, accepting, accessing, authenticating, creating, delivering, displaying, exchanging, managing, receiving, scaling, sending, sharing, storing, tracking, and transmitting digital assets or digital collectibles authenticated by non-fungible tokens or other digital tokens; Computer programming services, namely, content creation for virtual worlds and three dimensional platforms, namely, programming to host virtual celebrations, virtual performances, virtual competitions, and virtual entertainment events for use in online virtual worlds; Providing temporary use of online non-downloadable web-based computer software for managing, producing, administering and conducting live online virtual entertainment events; Providing temporary use of online, non-downloadable computer e-commerce software to allow users to perform electronic business transactions via a global computer network; Providing an online, nondownloadable computer software platforms for users to purchase virtual goods and real world goods; Providing an online, non-downloadable computer software platform for storeowners to host goods and services; Computer programming services for creating augmented reality videos and games; Computer programming services for creating augmented reality videos and games; Entertainment services, namely, providing online non-downloadable virtual reality game software

Mark Description:

N/A

Class:

Legal services

Type of Mark:

Trademark

Published for Opposition Date:

05-28-2024

Mark Drawing Status:

4

Abandon Date:

N/A

Business Name:

1000 TOWN CENTER

Recent Trademark filings by this company